Page 1 of 1

How to randomize Fx Plugins

Posted: Fri Dec 29, 2017 10:56 pm
by Martijn70
I am looking for a way to randomize my fx plugins.

In Ableton this is possible with the device randomizer so I was wondering how can this be done in Cubase.

For instance randomize the feedback (within a certain area) of a delay plugin or any other parameter on any fx plugin.
Is there a way to do this in Cubase?

Re: How to randomize Fx Plugins

Posted: Sat Dec 30, 2017 12:07 pm
by NoMad92
you can use the midi plugin "autolfo" but it's not very user friendly because you have to know the midi cc of the controller you wanna randomize (so any vst that doesnt support midi automation wont work).

and you cant automate more than 4 controllers as there are only 4 slots in the midi plugins insert.

Re: How to randomize Fx Plugins

Posted: Sat Dec 30, 2017 12:18 pm
by soundpeaks_net
Yeah, no such thing in Cubase. I think it is possible as some built in exclusive DAW feature, but it is not a VSTi standart.
You can draw some random curves in automation lines fields.

For example to replace FL Studio's patcher, I draw different lines for different parameters for envelopes of an VSTi, than render selection and put it into sampler.

Or you can search VSTi that has built in randomization, Massive has it or Atlantis.
Randomness for delay/reverb feedback, I doubt it has some artistic value though. If feedback in delay goes under 0 and than back to 100 you will hear nothing, the delay's buffer is empty now because feedback was near 0.

Re: How to randomize Fx Plugins

Posted: Sat Dec 30, 2017 1:17 pm
by Martijn70
NoMad92 wrote:
Sat Dec 30, 2017 12:07 pm
you can use the midi plugin "autolfo" but it's not very user friendly because you have to know the midi cc of the controller you wanna randomize (so any vst that doesnt support midi automation wont work).

and you cant automate more than 4 controllers as there are only 4 slots in the midi plugins insert.
Thanks for the answer does not sound very user friendly butI will try the auto lfo.

Re: How to randomize Fx Plugins

Posted: Sat Dec 30, 2017 1:20 pm
by Martijn70
soundpeaks_net wrote:
Sat Dec 30, 2017 12:18 pm
Yeah, no such thing in Cubase. I think it is possible as some built in exclusive DAW feature, but it is not a VSTi standart.
You can draw some random curves in automation lines fields.

For example to replace FL Studio's patcher, I draw different lines for different parameters for envelopes of an VSTi, than render selection and put it into sampler.

Or you can search VSTi that has built in randomization, Massive has it or Atlantis.
Randomness for delay/reverb feedback, I doubt it has some artistic value though. If feedback in delay goes under 0 and than back to 100 you will hear nothing, the delay's buffer is empty now because feedback was near 0.
I really need it for effects because I want to cange for instance the feedback between 40 and 70% of the feedback so no drastic results just to make things a little bit less static and add some more variaton

Re: How to randomize Fx Plugins

Posted: Sat Dec 30, 2017 2:00 pm
by soundpeaks_net
Draw automation, no other options. Plus this way of randomization doesn't give you steady result. Sometimes it can have good results, sometimes not. Every audio mixdown gonna be different.

Re: How to randomize Fx Plugins

Posted: Sun Dec 31, 2017 8:39 pm
by Martijn70
Draw automation is possible but with randomize options (plugins) you can easier look for happy accidents and take these things out and use that instead of drawing automation.

Re: How to randomize Fx Plugins

Posted: Tue Jan 02, 2018 4:35 pm
by NoMad92
If 3rd party plugins is OK for you, then Cableguys Midishaper (24€) is an "autolfo" but better...
you can use common shapes (sine, square, ramps...), and random shapes.

Re: How to randomize Fx Plugins

Posted: Wed Jan 03, 2018 12:21 pm
by Martijn70
Thanks I will checkout the Cableguys midishaper

Re: How to randomize Fx Plugins

Posted: Thu Jun 06, 2019 3:41 pm
by wxyz
You could use a modular vst