-mixing console- channel & track visibility mapping

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giovanniroma
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-mixing console- channel & track visibility mapping

Post by giovanniroma » Mon Nov 27, 2017 7:17 pm

Dear Sirs,
i got a question regarding channel & track visibility mapping:
from the keycommand menu i can map to my keyboard, up to 8 visibility configurations (those savable from project window)
but i see i can save indipendent configurations also from mixing console, but actually i am not able to find them in the keycommand menu.

they would be very handy because i need to map them to a controller and fastly exclude things i dont want to see on the mixer but leave arrange with all the tracks.

At the moment i am recalling the configurations from project window keeping it in synch with console, but i would like to keep track visibility unchanged in project and just reduce number of channel in the console. Also because when i map the configuration change on nucleus, to be able to switch i need to select project window going back on the mouse.

thank you in advance.

giovanniroma
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Joined: Mon Nov 27, 2017 7:04 pm
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Re: -mixing console- channel & track visibility mapping

Post by giovanniroma » Thu Dec 07, 2017 12:38 am

Anyone?

Romantique Tp
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Re: -mixing console- channel & track visibility mapping

Post by Romantique Tp » Thu Dec 07, 2017 12:45 am

The Visibility Configuration key commands are context sensitive. If you have the MixConsole open they switch between MixConsole configurations.
;)

Cubase Pro and Wavelab Pro (latest), Windows 7 Ultimate 64-bit, MSI Z87-G45 GAMING, i5 4690k, GeForce GTX 760, almost every Steinberg plugin and expansion, Trilian, Komplete 10, etc etc etc etc

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