I've been saying that since SX2. SX1 was a 'clean slate'. If one were able to look back, it was explicitly designed to be clean and simple. Unfortunately... and I -know- how unPC this sounds, I always come back to a certain 'Germanic' concept of UI design which seems like the total opposite of 'Silicon Valley' UX. They just can't seem to help themselves---they -live- to cram as many gizmos as possible onto each window.david_d wrote:I sincerely wish Steinberg would reach outside their immediate labor pool and contract a dedicated UI expert to perform a usability study and recommend standard/popular UI conventions where appropriate. And, while I'm ranting, that includes following best practices for readability and negative space. That is to say, cramming as much of everything into as little space as possible eventually produces diminished returns.
This is the tired analogy I always think of WRT Cubase: I think back to my old BMW where (literally) -every- gizmo always felt like it was in the wrong place versus American or Japanese autos... eg. the window controls were right where you wouldn't expect them top be... next to the stick shift! Yes, one can get used to these things, but it takes a TON of memorisation or added effort, which takes one's mind off of THE ROAD! It seems like they go out of their way to be (cough) 'distinctive'. To my mind, people use Windows or Mac largely for a CONSISTENT UI.
Why -not- use the standard icons/objects/etc? Why the need to re-invent the scrollbar? (....er 'wheel')
To my mind, the minimalist designs of web apps should be the goal. Valhalla plug-ins are a great example.